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tcpipSocket/Chat/Client/Singleton.cs

140 lines
4.2 KiB

using Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Client
{
internal class Singleton
{
public static Singleton Instance { get; set; } = new Singleton();
public readonly int HEARTBEAT_INTERVAL = 5000;
public string Id { get; set; } = "";
public string Nickname { get; set; } = "";
public Socket Socket { get; } = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
public event EventHandler? LoginResponsed;
public event EventHandler? CreateRoomResponsed;
public event EventHandler? RoomListResponsed;
public event EventHandler? EnterRoomResponsed;
public event EventHandler? UserEnterResponsed;
public event EventHandler? UserLeaveResponsed;
public event EventHandler? ChatResponsed;
public async Task ConnectAsync(string ip, int port)
{
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(ip), port);
await this.Socket.ConnectAsync(endPoint);
ThreadPool.QueueUserWorkItem(ReceiveAsync, this.Socket);
}
public async Task<int> SendAsync(byte[] buffer, SocketFlags socketFlags)
{
return await this.Socket.SendAsync(buffer, socketFlags);
}
private async void ReceiveAsync(object? sender)
{
if (sender == null)
return;
Socket socket = (Socket)sender;
byte[] headerBuffer = new byte[2];
System.Timers.Timer timer = new System.Timers.Timer(HEARTBEAT_INTERVAL);
timer.Elapsed += async (sender, e) =>
{
HeartbeatPacket packet = new HeartbeatPacket();
await socket.SendAsync(packet.Serialize(), SocketFlags.None);
};
try
{
while (true)
{
// header buffer
int n1 = await socket.ReceiveAsync(headerBuffer, SocketFlags.None);
if (n1 < 1)
{
Console.WriteLine($"[{DateTime.Now}] Disconnect server: {socket.RemoteEndPoint}");
timer.Stop();
socket.Dispose();
return;
}
else if (n1 == 1)
{
await socket.ReceiveAsync(new ArraySegment<byte>(headerBuffer, 1, 1), SocketFlags.None);
}
// data buffer
short dataSize = IPAddress.NetworkToHostOrder(BitConverter.ToInt16(headerBuffer));
byte[] dataBuffer = new byte[dataSize];
int totalRecv = 0;
while (totalRecv < dataSize)
{
int n2 = await socket.ReceiveAsync(new ArraySegment<byte>(dataBuffer, totalRecv, dataSize - totalRecv), SocketFlags.None);
totalRecv += n2;
}
PacketType packetType = (PacketType)IPAddress.NetworkToHostOrder(BitConverter.ToInt16(dataBuffer));
if (packetType == PacketType.LoginResponse)
{
LoginResponsePacket packet = new LoginResponsePacket(dataBuffer);
LoginResponsed?.Invoke(packet, EventArgs.Empty);
timer.Start();
}
else if (packetType == PacketType.CreateRoomResponse)
{
CreateRoomResponsePacket packet = new CreateRoomResponsePacket(dataBuffer);
CreateRoomResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.RoomListResponse)
{
RoomListResponsePacket packet = new RoomListResponsePacket(dataBuffer);
RoomListResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.EnterRoomResponse)
{
EnterRoomResponsePacket packet = new EnterRoomResponsePacket(dataBuffer);
EnterRoomResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.UserEnter)
{
UserEnterPacket packet = new UserEnterPacket(dataBuffer);
UserEnterResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.UserLeave)
{
UserLeavePacket packet = new UserLeavePacket(dataBuffer);
UserLeaveResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.Chat)
{
ChatPacket packet = new ChatPacket(dataBuffer);
ChatResponsed?.Invoke(packet, EventArgs.Empty);
}
else if (packetType == PacketType.Duplicate)
{
socket.Shutdown(SocketShutdown.Send);
MessageBox.Show("중복접속");
Environment.Exit(0);
}
}
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
Environment.Exit(1);
}
}
}
}