using STcpHelper.Packet; using System.Net; using System.Net.Sockets; using System.Text; namespace STcpHelper { public class STcpServer { private CancellationTokenSource _cts; private List _clients; private readonly int HEADER_SIZE = 4; private readonly int BUFFER_SIZE; private int _port; private TcpListener _listener; public event EventHandler MessageCallback; public event EventHandler ErrorCallback; public STcpServer(int port, int bufferSize = 1024) { _port = port; BUFFER_SIZE = bufferSize; _clients = new List(); } public async void Start() { _listener = new TcpListener(IPAddress.Parse("127.0.0.1"), _port); _listener.Start(); WriteMessage("Server start..."); _cts = new CancellationTokenSource(); while (true) { if (_cts.IsCancellationRequested) break; TcpClient client = await _listener.AcceptTcpClientAsync(); _clients.Add(client); WriteMessage($"Client accepted({client.Client.RemoteEndPoint.ToString()})"); _cts = new CancellationTokenSource(); _ = Task.Run(async () => { using (NetworkStream stream = client.GetStream()) { byte[] headerBuffer = new byte[HEADER_SIZE]; byte[] dataBuffer = new byte[BUFFER_SIZE]; try { while (true) { int headerBytesRead = await stream.ReadAsync(headerBuffer, 0, HEADER_SIZE); if (headerBytesRead != 4) { WriteError(new Exception("Cannot read header")); return; } STcpPacketHeader header = new STcpPacketHeader(headerBuffer); short dataSize = header.DataLength; int totalRecv = 0; while (totalRecv < dataSize) { int dataBytesRead = await stream.ReadAsync(dataBuffer, totalRecv, dataSize - totalRecv); totalRecv += dataBytesRead; } if (header.Type == PacketType.TEXT) { STcpTextPacket packet = new STcpTextPacket(dataBuffer); WriteMessage($"[{client.Client.RemoteEndPoint.ToString()}] Type: {header.Type.ToString()}"); // Broadcast BroadcastMessage(packet.Text, client); } if (!IsClientConnected(client)) break; } } catch (Exception ex) { WriteError(ex); } WriteMessage($"Client disconnected({client.Client.RemoteEndPoint.ToString()})"); client.Close(); _clients.Remove(client); } }, _cts.Token); } } public void Stop() { _cts.Cancel(); } private byte[] MakeTextPacket(string text) { STcpTextPacket packet = new STcpTextPacket(text); return packet.Serialize(); } private void BroadcastMessage(string message, TcpClient sender) { byte[] resonseByte = MakeTextPacket(message); foreach (TcpClient client in _clients) { if (client != sender && IsClientConnected(client)) client.GetStream().WriteAsync(resonseByte, 0, resonseByte.Length); } } private bool IsClientConnected(TcpClient client) { try { if (client != null && client.Client != null && client.Client.Connected) return true; } catch (Exception ex) { WriteError(ex); } return false; } private void WriteMessage(string message) { if (this.MessageCallback != null) this.MessageCallback(this, message); } private void WriteError(Exception ex) { if (this.ErrorCallback != null) this.ErrorCallback(this, ex); } } }