diff --git a/DesignPattern/Builder/App.config b/DesignPattern/Builder/App.config
new file mode 100644
index 0000000..193aecc
--- /dev/null
+++ b/DesignPattern/Builder/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/DesignPattern/Builder/Bed.cs b/DesignPattern/Builder/Bed.cs
new file mode 100644
index 0000000..d8d323e
--- /dev/null
+++ b/DesignPattern/Builder/Bed.cs
@@ -0,0 +1,21 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ public class Bed
+ {
+ public string Frame { get; set; }
+ public string Mattress { get; set; }
+ public string Pillow { get; set; }
+ public string Sheet { get; set; }
+
+ public override string ToString()
+ {
+ return $"Frame: {Frame}, Mattress: {Mattress}, Pillow: {Pillow}, Sheet: {Sheet}";
+ }
+ }
+}
diff --git a/DesignPattern/Builder/Builder.cs b/DesignPattern/Builder/Builder.cs
new file mode 100644
index 0000000..5b1f1fd
--- /dev/null
+++ b/DesignPattern/Builder/Builder.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ class Builder
+ {
+ }
+}
diff --git a/DesignPattern/Builder/Builder.csproj b/DesignPattern/Builder/Builder.csproj
new file mode 100644
index 0000000..64aabe8
--- /dev/null
+++ b/DesignPattern/Builder/Builder.csproj
@@ -0,0 +1,59 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {01181F37-48B4-4C0B-BE41-F8693C8B9E81}
+ Exe
+ Builder
+ Builder
+ v4.8
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/DesignPattern/Builder/Client.cs b/DesignPattern/Builder/Client.cs
new file mode 100644
index 0000000..90a1a6c
--- /dev/null
+++ b/DesignPattern/Builder/Client.cs
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ class Client
+ {
+ public static void HowToTest()
+ {
+ IBedBuilder builder = new Simons();
+ Director director = new Director();
+ Bed bed = director.Construct(builder);
+
+ Console.WriteLine(bed.ToString());
+ }
+ }
+}
diff --git a/DesignPattern/Builder/Director.cs b/DesignPattern/Builder/Director.cs
new file mode 100644
index 0000000..5097f26
--- /dev/null
+++ b/DesignPattern/Builder/Director.cs
@@ -0,0 +1,23 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ class Director
+ {
+ public Bed Construct(IBedBuilder builder)
+ {
+ Bed bed = builder
+ .MakeFrame()
+ .MakeMattress()
+ .MakeSheet("White")
+ .MakePillow(10)
+ .Build();
+
+ return bed;
+ }
+ }
+}
diff --git a/DesignPattern/Builder/IBedBuilder.cs b/DesignPattern/Builder/IBedBuilder.cs
new file mode 100644
index 0000000..bbee4f7
--- /dev/null
+++ b/DesignPattern/Builder/IBedBuilder.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ /*Builder (Fluent)*/
+ public interface IBedBuilder
+ {
+ IBedBuilder MakeFrame();
+ IBedBuilder MakeMattress();
+ IBedBuilder MakeSheet(string sheet);
+ IBedBuilder MakePillow(int size);
+ Bed Build();
+ }
+}
diff --git a/DesignPattern/Builder/Program.cs b/DesignPattern/Builder/Program.cs
new file mode 100644
index 0000000..9dfc895
--- /dev/null
+++ b/DesignPattern/Builder/Program.cs
@@ -0,0 +1,23 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ /*
+ * 카테고리: 생성패턴
+ * 개요: 주로 복잡한 객체를 생성할 때 필요한 여러 스텝 또는 기능을 정의하고
+ * Director라는 또 다른 클래스에서 이러한 Builder의 여러 스텝 또는 기능들을
+ * 필요에 따라 선택하여 Build 하게 함
+ */
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ Client.HowToTest();
+ Console.ReadKey();
+ }
+ }
+}
diff --git a/DesignPattern/Builder/Properties/AssemblyInfo.cs b/DesignPattern/Builder/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..7ab589a
--- /dev/null
+++ b/DesignPattern/Builder/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
+// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
+// 이러한 특성 값을 변경하세요.
+[assembly: AssemblyTitle("Builder")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Builder")]
+[assembly: AssemblyCopyright("Copyright © 2022")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
+// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
+// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
+[assembly: ComVisible(false)]
+
+// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
+[assembly: Guid("01181f37-48b4-4c0b-be41-f8693c8b9e81")]
+
+// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
+//
+// 주 버전
+// 부 버전
+// 빌드 번호
+// 수정 버전
+//
+// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
+// 기본값으로 할 수 있습니다.
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/DesignPattern/Builder/Simons.cs b/DesignPattern/Builder/Simons.cs
new file mode 100644
index 0000000..bddcedd
--- /dev/null
+++ b/DesignPattern/Builder/Simons.cs
@@ -0,0 +1,54 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Builder
+{
+ /*Concrete Builder*/
+ public class Simons : IBedBuilder
+ {
+ private Bed _bed = new Bed();
+ private int pillowSize = 0;
+ private string sheetName;
+
+ public Bed Build()
+ {
+ _bed.Pillow = $"Pillow Size#{pillowSize}";
+ _bed.Sheet = $"Sheet {sheetName}";
+
+ return _bed;
+ }
+
+ public IBedBuilder MakeFrame()
+ {
+ _bed.Frame = (DateTime.Now.Month > 5 && DateTime.Now.Month < 9) ?
+ "Simons Summer Frame" :
+ "Simons Wood Frame";
+
+ return this;
+ }
+
+ public IBedBuilder MakeMattress()
+ {
+ _bed.Mattress = "Simons Mattress";
+
+ return this;
+ }
+
+ public IBedBuilder MakePillow(int size)
+ {
+ pillowSize = size;
+
+ return this;
+ }
+
+ public IBedBuilder MakeSheet(string sheet)
+ {
+ sheetName = sheet;
+
+ return this;
+ }
+ }
+}
diff --git a/DesignPattern/DesignPattern.sln b/DesignPattern/DesignPattern.sln
index 8c8f448..5750b17 100644
--- a/DesignPattern/DesignPattern.sln
+++ b/DesignPattern/DesignPattern.sln
@@ -5,6 +5,8 @@ VisualStudioVersion = 16.0.32630.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Singleton", "Singleton\Singleton.csproj", "{37FE4D0C-A213-4EA5-B3EF-DB2DB3971ACE}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Builder", "Builder\Builder.csproj", "{01181F37-48B4-4C0B-BE41-F8693C8B9E81}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -15,6 +17,10 @@ Global
{37FE4D0C-A213-4EA5-B3EF-DB2DB3971ACE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{37FE4D0C-A213-4EA5-B3EF-DB2DB3971ACE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{37FE4D0C-A213-4EA5-B3EF-DB2DB3971ACE}.Release|Any CPU.Build.0 = Release|Any CPU
+ {01181F37-48B4-4C0B-BE41-F8693C8B9E81}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {01181F37-48B4-4C0B-BE41-F8693C8B9E81}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {01181F37-48B4-4C0B-BE41-F8693C8B9E81}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {01181F37-48B4-4C0B-BE41-F8693C8B9E81}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE