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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace State
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{
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internal class BadState : State
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{
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public BadState()
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{
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this.InterestRate = 35.00M;
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}
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public override void ChangeScore(Context context, int score)
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{
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if (score >= 600)
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{
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context.CurrentState = new NormalState();
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context.CurrentState.ChangeScore(context, score);
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}
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}
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}
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}
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