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using MVVMCanvasRectangle.ViewModel;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Timers;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace MVVMCanvasRectangle
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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private System.Timers.Timer _timer;
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public MainWindow()
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{
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InitializeComponent();
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_timer = new System.Timers.Timer();
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_timer.Interval = 1000;
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_timer.Elapsed -= _timer_Elapsed;
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_timer.Elapsed += _timer_Elapsed;
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_timer.Start();
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}
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private void _timer_Elapsed(object? sender, ElapsedEventArgs e)
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{
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if (this.Dispatcher.Thread != Thread.CurrentThread)
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{
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this.Dispatcher.Invoke(DispatcherPriority.Normal, () =>
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{
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AddOneRect();
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});
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}
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else
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{
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AddOneRect();
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}
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}
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private void AddOneRect()
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{
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RectModelView dataContext = this.DataContext as RectModelView;
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if (dataContext == null)
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return;
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dataContext.AddOne();
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}
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}
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}
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