fix for crash

main
syneffort 2 years ago
parent a623b248bc
commit cb24937704
  1. 11
      SocketStudy/PComm/PClient.cs

@ -16,7 +16,7 @@ namespace PComm
public class PClient
{
private readonly int BUFF_SIZE = 1000 * 50; // 50kB
private readonly int LARGE_DATA_SIZE_THRESHOLD = 1000000; // 1MB
private readonly int LARGE_DATA_SIZE_THRESHOLD = 1000 * 50; // 50kB
public delegate void ClientReceivedHandler(PClient sender, PDataType dataType, byte[] data);
public event ClientReceivedHandler OnReceived;
@ -103,8 +103,12 @@ namespace PComm
}
}
private int SendData(byte[] data)
private int SendByProtocol(PDataType dataType, byte[] data)
{
byte[] type = BitConverter.GetBytes((int)dataType);
SendToSocket(type);
byte[] isCompressed;
byte[] toSendData;
// 데이터 크기 100B 이하 또는 50MB 이상 압축하지 않음 (CPU 부하시간 더 큼)
@ -135,8 +139,7 @@ namespace PComm
public int Send(PDataType dataType, byte[] data)
{
socket.Send(BitConverter.GetBytes((int)dataType), SocketFlags.None);
return SendData(data);
return SendByProtocol(dataType, data);
}
private void AcceptCallback(IAsyncResult ar)

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