main
syneffort 1 year ago
parent 24bb24cb25
commit 3d8d1058ed
  1. 22
      DesignPattern/DesignPattern.sln
  2. 10
      DesignPattern/DesignPattern/DesignPattern.csproj
  3. 84
      DesignPattern/DesignPattern/Patterns/CommandPattern.cs
  4. 75
      DesignPattern/DesignPattern/Patterns/FactoryPattern.cs
  5. 13
      DesignPattern/DesignPattern/Program.cs

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DesignPattern", "DesignPattern\DesignPattern.csproj", "{E7881A12-006C-4464-8ADE-BC952AE99FEF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E7881A12-006C-4464-8ADE-BC952AE99FEF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E7881A12-006C-4464-8ADE-BC952AE99FEF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E7881A12-006C-4464-8ADE-BC952AE99FEF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E7881A12-006C-4464-8ADE-BC952AE99FEF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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namespace DesignPattern.Patterns
{
interface ICommand
{
void Execute();
}
class User
{
private List<ICommand> _commands = new List<ICommand>();
public void AddCommand(ICommand command)
{
_commands.Add(command);
}
public void AddCommand(StockBroker broker, string symbol, TxType txType, int qty)
{
ICommand cmd = new StockCommand(broker, symbol, txType, qty);
_commands.Add(cmd);
}
public void ExecuteAll()
{
foreach (var cmd in _commands)
{
cmd.Execute();
}
}
}
class StockCommand : ICommand
{
private StockBroker _broker;
private string _symbol;
private TxType _txType;
private int _qty;
public StockCommand(StockBroker broker, string symbol, TxType txType, int qty)
{
_broker = broker;
_symbol = symbol;
_txType = txType;
_qty = qty;
}
public void Execute()
{
_broker.Process(_symbol, _txType, _qty);
}
}
enum TxType
{
Buy,
Sell
}
class StockBroker
{
public void Process(string stockSymbol, TxType txType, int qty)
{
Console.WriteLine($"{txType}, {stockSymbol}, {qty}");
}
}
class CommandClient
{
public static void Work()
{
var broker = new StockBroker();
User user = new User();
ICommand cmd = new StockCommand(broker, "MSFT", TxType.Buy, 150);
user.AddCommand(cmd);
user.AddCommand(broker, "AMZN", TxType.Sell, 2000);
user.AddCommand(broker, "BRK.B", TxType.Buy, 5000);
user.AddCommand(broker, "APPL", TxType.Sell, 1000);
user.ExecuteAll();
}
}
}

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using System.Runtime.CompilerServices;
namespace DesignPattern.Patterns
{
public interface IProduct
{
string Operation();
}
abstract class Creator
{
public abstract IProduct FactoryMethod();
public string SomeOperation()
{
var product = FactoryMethod();
var result = $"Creator: The same creator's code has just worked with {product.Operation()}";
return result;
}
}
class ContreteProduct1 : IProduct
{
public string Operation()
{
return $"[Result of {this.GetType().Name}]";
}
}
class ContreteProduct2 : IProduct
{
public string Operation()
{
return $"[Result of {this.GetType().Name}]";
}
}
class ConcreteCreator1 : Creator
{
public override IProduct FactoryMethod()
{
return new ContreteProduct1();
}
}
class ConcreteCreator2 : Creator
{
public override IProduct FactoryMethod()
{
return new ContreteProduct2();
}
}
class FactoryClient
{
public static void Work()
{
Console.WriteLine("App: Launch with the Creator1");
ClientCode(new ConcreteCreator1());
Console.WriteLine();
Console.WriteLine("App: Launch with the Creator2");
ClientCode(new ConcreteCreator2());
}
public static void ClientCode(Creator creator)
{
Console.WriteLine($"Client: I'm not aware of the creator's class, but it still works.");
Console.WriteLine(creator.SomeOperation());
}
}
}

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using DesignPattern.Patterns;
namespace DesignPattern;
class Program
{
static void Main(string[] args)
{
// FactoryClient.Work();
CommandClient.Work();
}
}
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